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 Nation RP; Design Your Army

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Gunther

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PostSubject: Nation RP; Design Your Army   Mon Apr 23, 2012 10:45 am

When designing the army for your Fictional Nation Role Play there are several ways of doing this. I want to discuss one that will permit you to RP down to the squad level if you desire. First you should consider the time period of the RP and what equipment is available to you at that time. You must be aware that just because an item was developed in the year you are RPing, that doesn't mean it is available for everyone to use. Generally there are 3-6 years or R&D before a new technology is picked up by a nation and implemented with its Army. So, if for example an item was created in 1960 and you are RPing the year, 1960, the item may not have been readily available until 1963 or 1965.

How old are your soldiers? Typically, young men can enter the military at age 18 with their own signatures and 16 - 17 with parental permission. Historical examples of younger teens entering the military are only during moments of desperation. Do not consider it the norm to employ 12-15 year olds in your armed forces. Even the 16 & 17 years old are rare examples. I was 17 when I signed up, but 18 when I actually entered BCT.

How large is your army? Take your population and choose a percentage of your population to place in uniform. This number should be very small. 1-3% is the norm. If you want to use the USA for example, 3% of the population is in uniform with only 1.4% on active status and 1.6% in the reserve forces.

The next item you should consider is your Training and Doctrine Command (TRADOC) verses your Forces Command (FORSCOM). TRADOC are your training bases, Personnel centers, Headquarters element, equipment testing and development centers and Support and logistics centers. These people will comprise 40-50% of your army. The remainder of your forces are FORSCOM who actually go to war and fight. obviously if you are RPing a 3rd world nation, you may not have this detail of a TRADOC.

FORSCOM should be organized into Corps and Division. Corps will contain what are traditionally known as "non-divisional" units. These may be combat units or Combat Support or Combat Service Support units that are not assigned to a division. non-divisional units are usually larger than their divisional equivalent.

When attempting to organize your Divisions and Corps, I recommend that you read this thread on Command Relationships and this thread entitled, Technology Defines Tactics; An Organizational Evolution.

The remainder of this thread is devoted to organizing your army at various levels. This will give you an idea of how to perform this task for your Nation's Army.

Definition of Terms
Light Infantry
Mechanized Infantry
Armor
Field Artillery
Armored Cavalry
Light Cavalry
Aviation
Special Operations

Mechanized Infantry Division
Light Infantry Division
Armor Division
Cavalry Division

Separate Brigades

_________________
US Army 1982 - 1985
MOS: 76Y10
Units: 4th AG Co. (PP) & HHC 2/36 IN, 3AD

MA Army NG 1985 -2003
Captain, Infantry
Units: 2nd Battalion, 104th Infantry
1st Battalion, 104th Infantry
26th Infantry Brigade
HHC, 29th Infantry Division (L)

Deployments: Operation Joint Forge
Location: Bosnia-Herzegovina
Position: Battle Captain, Current Ops G3


Last edited by Gunther on Mon Apr 23, 2012 10:59 am; edited 14 times in total (Reason for editing : Adding Links)
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PostSubject: Definition of Terms   Mon Apr 23, 2012 10:46 am

Definition of Terms


AAF: Army Airfield
AAR: After-Action Review
ABN: Airborne
AC: aircraft commander
AIT: Advanced Individual Training
ALICE: All-purpose Lightweight Individual Carrying Equipment
AO: area of operations
AOR: area of responsibility
APC: Armored Personnel Carrier
APFT: Army Physical Fitness Test
ARMY: AF Rejected Me Yesterday
ARMY: Aren't Ready to be Marines Yet
ASAP: as soon as possible
ASOC: Air Support Operations Center
ASW: Anti-Submarine Warfare
ATAM: Air-To-Air Missile
AWOL: Absent Without Official Leave
B/N: Bombardier/Navigator
BAMF: Bad azz Mother Fucker
BCT: Basic Combat Training
BCT: Brigade Combat Team
BDU: Battle-Dress Uniform
Bn: Battalion
BOHICA: Bend Over, Here It Comes Agai…
BOQ: Bachelor Officers' Quarters
BOSS: Being On Ships Sucks
BRM: Basic Rifle Marksmanship
C-IED: Counter-Improvised Explosive Devices
Cab: Cabin
CAB: Combat Action Badge
CAB: Combat Aviation Brigade
CAPEX: Capabilities Exercise
CASEVAC: casualty evacuation
Cav: Cavalry
CHOPS: Chief of Operations
CIB: Combat Infantryman Badge
CIF: Central Issue Facility
CMB: Combat Medical Badge
CO: Commanding Officer
COA: Course of Action
COB: Close of Business
COD: cause of death
CPX: Command Post Exercise
CQ: Charge of Quarters
CQB: Close Quarters Battle
CQM: Close Quarters Marksmanship
CRS: Can't Remember Shit
crank: Civilian Under Navel Training
CWO: Chief Warrant Officer
CWST: Combat Water Survival Test
CWT: Combat Weather Team
CYA: Cover Your azz
D-NIF: Duties - Not Including Flying
DCU: Desert Camouflage Uniform
DD: Defense Department
DD: Destroyer
DEH: Don't Expect Help
DFAC: Dining Facilities Administratio…
DICK: Dedicated Infantry Combat Killer
DILLIGAF: Does It Look Like I Give A fark!?
DOA: Dead on Arrival
DOA: Department of the Army
DoD: Department of Defense
DPICM: Dual-Purpose Improved Conventional Munitions
DX: direct exchange
EFMB: Expert Field Medical Badge
EFP: Explosively-Formed Projectile
EIB: Expert Infantryman's Badge
EMT: Emergency Medical Technician
EOD: Explosive Ordnance Disposal
EPW: enemy prisoner of war
ETS: Expiration of Term of Service
EUSTIS: Even Uncle Sam Thinks It Sucks
EXSUM: Executive Summary
F.A.R.T.: Flatulent Airborne Reaction Team
F7: Pathfinder
FARP: Forward Arming and Refueling Point
FEBA: Forward Edge of Battle Area
FIDO: fark It, Drive On
FIFO: Fit In or fark Off
FIGMO: fark It, Got My Orders
FILTAB: fark it, let's take a break
FLOT: Forward Line of Own Troops
FNG: Fucking New Guy
FO: Forward Observer
FOB: Forward Operating Base
FORSCOM: United States Army Forces Command
FOUO: FOR OFFICIAL USE ONLY
FRED: Fucking Retard Extra Dumb
FT EUSTIS: fark This, Even Uncle Sam Thinks It Sucks
FTA: fark The Army
FTX: Field Training Exercise
FUBAR: Fucked Up Beyond All Recognition
G2G: Good To Go
HAHO: high-altitude high-opening parachute drop
HALO: high-altitude low-opening parachute drop
HBCT: Heavy Brigade Combat Team
HE: High-Explosive
Helo: Helicopter
HEMTT: Heavy Extended-Mobility Tactictical Truck
HMFIC: Head Mother Fucker In Charge
HMMWV: High-Mobility Multi-purpose Wheeled Vehicle
HQ: Headquarters
HUOA: Head Up Ones azz
HVT: high-value target
I&I: Intoxication and Intercourse
IAW: in accordance with
IBCT: Infantry Brigade Combat Team
IDP: Imminent Danger Pay
IED: Improvised Explosive Device
IG: Inspector General
IOBC: Infantry Officer Basic Course
IOTV: Improved Tactical Outer Vest
IRR: Individual Ready Reserve
IWB: I Was Bored
KIA: Killed in Action
KMD: Kiss My Dick
LBV: Load-Bearing Vest
LGH: Let's Go Home
LLMF: Lost Like a Mother Fucker
LMF: Lack of Moral Fibre
LMTV: Light Medium Tactical Vehicle
LOBO: left out of battle order
LOST: Looking Over Strange Terrain
LZ: Landing Zone
MARINE: Muscles Are Required Intelligence Is Not Essential
MARINES: My azz Rides In Navy Equipment
MEDCOM: Army MEDical COMmand
MEDEVAC: medical evacuation
MEPS: Military Entrance Processing Station
METL: Mission Essential Task List
MIA: Missing in Action
MLRS: Multiple-Launch Rocket System
MOAB: Massive Ordnance Air Blast
Mob: Mobilization
MOLLE: Modular Lightweight Load-carrying Equipment
MOPP: Mission-Oriented Protective Posture
MOS: Military Occupational Specialty
MOUT: Military Operation in Urban Terrain
MP: Military Police
MRE: Meals Rejected by Ethiopians
MRE: Meals Rejected by the Enemy
MRE: Meals, Ready to Eat
NATO: no action, talk only
NAVY: Need Any Vaseline Yet
Navy: Never Again Volunteer Yourself
NBC: No Body Cares
NBC: Nuclear-Biological-Chemical
NCO: Non-Commissioned Officer
O/A: On or About
O/O: Order of Operations or On Order
OCONUS: Outside Continental United St…
OCS: Officer Candidate School
OMGIF: Oh My God, I'm Fucked
OPFOR: Opposing Force
OPORD: Operations Order
OPSEC: Operational Security
OPTEMPO: operational tempo
OSD: Office of the Secretary of Defen…
OSUT: One-Station Unit Training
PCI: Pre-combat inspection
PCS: Permanent Change of Station
PENIS: Pointless Exercise Not Involving Soldiers
PERSCOM: Personnel Command
PFC: Proud Fucking Civilian
PIR: Parachute Infantry Regiment
PLDC: Primary Leadership Development Course
PLF: Parachute Landing Fall
PMCS: Preventive Maintenance Checks a Services
PMI: Preventive Maintenance Inspection
POC: Point of Contact
POO: Point of origin
POV: Privately-Owned Vehicle
POW: Privately-Owned Weapon
PT: Physical Training
PW: prisoner of war
QRF: Quick Reaction Force
RADC: Regional Air Defense Commander
REMF: rear-echelon motherfucker
RFI: Rapid Fielding Initiative
RFI: ready for issue
RFI: Request for Information
RIO: Radar Intercept Officer
ROC: relax one corner
ROE: Rules of Engagement
ROTC: Reserve Officer Training Corps
RPG: Rocket-Propelled Grenade
RTO: Radio Telephone Operator
S&E: Salute 'N Execute
S&G: Shits 'N Giggles
SATCOM: Satellite Communications
SBC: simply boh chup
SBCT: Stryker Brigade Combat Team
SBF: support by fire
SDO: Staff Duty Officer
SF: Special Forces
SFODA: Special Forces Operational Detachment A
SFQC: Special Forces Qualification Course
SHIT: Special High-Intensity Training
SITREP: SITuational REPort
SMB: Suck My Balls
SME: Subject Matter Expert
SNAFU: Situation Normal All Fucked Up
SOCOM: Special Operations Command
SOP: Standard Operating Procedure
SOP: Standing Operating Procedure
SOS: Shot On Sight
SPFO: Some Place Fucking Off
STX: Situational Training Exercise
SWAG: Scientific Wild azz Guess
TACSOP: TACtical Standard Operation Procedures
TARFU: Things Are Really Fucked Up
TC: Tank/Track Commander
TDY: Temporary Divorce for a Year
TDY: Temporary Duty
TEWT: Training Exercise Without Troops
TF: Task Force
TOA: Transfer of Authority
TOC: Tactical Operations Center
TRADOC: Training and Doctrine Command
TRM: Training Resource Model
TURD: Trainee Under Rigid Discipline
UA: Unit of Action
USARMY: Uncle Sam Ain't Released Me Yet
USARMY: Used, Screwed, And Released My azz, Yep
USCG: Uncle Sam's Confused Group
USMC: U Suckers Missed Christmas
USMC: Uncle Sam's Misguided Children
UXO: Unexploded Ordnance
V/R: Very Respectfully
VBIED: Vehicle-borne Improvised Explosive Device
VDM: Visually-Distinguishing Mark
W5: Jumpmaster
WALI: walk around, look important
Wilco: will comply
WO: warning order
WP: white phosphorus (AKA: Willy Peter)
WSO: Weapon Systems Officer
XO: Executive Officer
YMRASU: Yes My Retarded azz Signed Up
ZI: Zone of Interior

_________________
US Army 1982 - 1985
MOS: 76Y10
Units: 4th AG Co. (PP) & HHC 2/36 IN, 3AD

MA Army NG 1985 -2003
Captain, Infantry
Units: 2nd Battalion, 104th Infantry
1st Battalion, 104th Infantry
26th Infantry Brigade
HHC, 29th Infantry Division (L)

Deployments: Operation Joint Forge
Location: Bosnia-Herzegovina
Position: Battle Captain, Current Ops G3


Last edited by Gunther on Mon Apr 23, 2012 3:01 pm; edited 1 time in total
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PostSubject: Re: Nation RP; Design Your Army   Mon Apr 23, 2012 10:47 am

Light Infantry


Light Infantry formations are best suited for built up areas, Mountains and wooded terrain; what is generally regarded as "slow go" terrain. Slow go terrain would be ground that is restrictive in nature and slows down fast moving Armor and Mechanized Infantry formations. Light Infantry move slower than Armor and Mech Infantry formations. Light Infantry must either walk into battle or rely on some other unit for a ride. They can ride on trucks (motorized), in helicopters (air assault), inserted by air (airborne) or ride on top of armored fighting vehicles (AFVs). Light Infantry formations do not have organic vehicles used for transport into combat. Light Infantry are often considered an elite formation in their ability to strike deep into enemy territory mixed with a generally higher level of elan amongst the soldiers and NCO's of the units.

A US Light Infantry Battalion in the 1990s consists of the HHC and three rifle companies. The Battalion was authorized 505 soldiers.

Rifle Squad: The basic maneuver element for armies of the 2nd half of the 20th Century and 21st Century. A Rifle Squad is lead by a Junior NCO in rank Sergeant or Staff Sergeant. Rifle Squads in Light Infantry formations consist of 7-13 soldiers organic to the squad. A squad may have a machine gun team and/or an Anti-Tank team attached to it for a specific mission.

Some nations employ squads with two junior NCOs in command, Sergeant and Corporal grouped around one or two Light Machine Guns (LMG). The squad has no additional formal organization. The United Kingdom for example employs this type of rifle squad. Other nations use fire teams which employ small numbers of troops grouped around a Light Machine Gun.

I've used titles rather than specific weapon systems. If you are building a Nation for a Nation Role Play, you will want to designate your rifle, LMG, Grenade Projection system and AT system. I'm not doing that for you. You choose the weapons. This guide merely suggests how to organize your army.

7-man Rifle Squad
Squad Leader - Sergeant, rifle, bayonet
Assistant Squad Leader - Corporal, rifle, bayonet
Light Machine Gunner - Private, LMG
Assistant Gunner - Private, rifle, bayonet
Grenadier - Private, rifle, grenade projector, bayonet
2x Riflemen - Private, rifle, bayonet

7-man Rifle Squad
Squad Leader - Staff Sergeant, rifle, bayonet
A Team Leader - Sergeant, rifle, bayonet
Light Machine Gunner - Private, LMG
Grenadier - Private, rifle, grenade projector, bayonet
B Team Leader - Sergeant, rifle, bayonet
Light Machine Gunner - Private, LMG
Grenadier - Private, rifle, grenade projector, bayonet

8-man Rifle Squad
Squad Leader - Sergeant, rifle, bayonet
Assistant Squad Leader - Corporal, rifle, bayonet
Light Machine Gunner - Private, LMG
Assistant Gunner - Private, rifle, bayonet
2x Grenadier - Private, rifle, grenade projector, bayonet
2x Riflemen - Private, rifle, bayonet

9-man Rifle Squad
Squad Leader - Sergeant, rifle, bayonet
Assistant Squad Leader - Corporal, rifle, bayonet
2x Light Machine Gunner - Private, LMG
2x Grenadier - Private, rifle, grenade projector, bayonet
3x Riflemen - Private, rifle, bayonet

9-man Rifle Squad
Squad Leader - Staff Sergeant, rifle, bayonet
A Team Leader - Sergeant, rifle, bayonet
Light Machine Gunner - Private, LMG
Grenadier - Private, rifle, grenade projector, bayonet
Riflemen - Private, rifle, bayonet
B Team Leader - Sergeant, rifle, bayonet
Light Machine Gunner - Private, LMG
Grenadier - Private, rifle, grenade projector, bayonet
Riflemen - Private, rifle, bayonet

10-man Rifle Squad
Squad Leader - Sergeant, rifle, bayonet
Assistant Squad Leader - Corporal, rifle, bayonet
2x Light Machine Gunner - Private, LMG
2x Grenadier - Private, rifle, grenade projector, bayonet
2x Anti-Tank Gunners - Private, rifle, AT Missile /w sight, bayonet
2x Riflemen - Private, rifle, bayonet

11-man Rifle Squad
Squad Leader - Sergeant, rifle, bayonet
Assistant Squad Leader - Corporal, rifle, bayonet
2x Light Machine Gunner - Private, LMG
2x Grenadier - Private, rifle, grenade projector, bayonet
2x Anti-Tank Gunners - Private, rifle, AT Missile /w sight, bayonet
3x Riflemen - Private, rifle, bayonet

11-man Rifle Squad
Squad Leader - Staff Sergeant, rifle, bayonet
A Team Leader - Sergeant, rifle, bayonet
Light Machine Gunner - Private, LMG
Grenadier - Private, rifle, grenade projector, bayonet
2x Riflemen - Private, rifle, bayonet
B Team Leader - Sergeant, rifle, bayonet
Light Machine Gunner - Private, LMG
Grenadier - Private, rifle, grenade projector, bayonet
2x Riflemen - Private, rifle, bayonet

12-man Rifle Squad
Squad Leader - Sergeant, rifle, bayonet
Assistant Squad Leader - Corporal, rifle, bayonet
2x Light Machine Gunner - Private, LMG
2x Grenadier - Private, rifle, grenade projector, bayonet
2x Anti-Tank Gunners - Private, rifle, AT Missile /w sight, bayonet
4x Riflemen - Private, rifle, bayonet

13-man Rifle Squad
Squad Leader - Staff Sergeant, rifle, bayonet
A Team Leader - Sergeant, rifle, bayonet
Light Machine Gunner - Private, LMG
Grenadier - Private, rifle, grenade projector, bayonet
Riflemen - Private, rifle, bayonet
B Team Leader - Sergeant, rifle, bayonet
Light Machine Gunner - Private, LMG
Grenadier - Private, rifle, grenade projector, bayonet
Riflemen - Private, rifle, bayonet
C Team Leader - Sergeant, rifle, bayonet
Light Machine Gunner - Private, LMG
Grenadier - Private, rifle, grenade projector, bayonet
Riflemen - Private, rifle, bayonet


The Rifle Platoon is a subordinate element to a Company consisting of three or four Rifle Squads, the Platoon Headquarters and possibly a Weapons Squad. The Platoon is the lowest level that is lead by a commissioned officer. He will also have an experienced NCO to assist him with the management of the platoon and for tactical guidance. Depending on what year you are replicating in the late 20th Century and 21st Century, platoon communications is handled a few different ways.

Platoons will have two or three General Purpose Machine Guns (GPMG) which have a maximum effective range of approximately 1000 yards against an area target while mounted on a tripod. Your platoons can either employ a weapons squad to manage/organize your platoon weapons or make them inherently part of your platoon headquarters. If you have a large number of personnel, you'll want a weapons squad.

Platoon Headquarters
Platoon Leader - Lieutenant, rifle, bayonet (USMC: Platoon Commander)
Platoon Sergeant - Senior NCO, rifle, bayonet
Radio Telephone Operator (RTO) - Private, rifle, bayonet & man portable radio (1950+)
1-5 Runners - Private, rifle, bayonet (Pre-1950)
Assistant Platoon Sergeant - Staff Sergeant, rifle, bayonet (USMC - Optional)

Weapons Squad
Squad Leader - Junior NCO, rifle, bayonet
2x MMGunners - Private, MMG, Pistol
2x Assistant Gunners - Private, rifle, bayonet, tripod, spare barrel
2x Ammunition bearer - Private, rifle, bayonet, spare ammunition (Pre-1990)
2x Anti-Tank Gunners - Private, rifle, bayonet, Msl sight & ATGM (1970+) or rocket launcher (Pre-1960)
Company: The Company can manage two to five Maneuver Platoons plus combat support assets if available. Combat Engineers would count as a Maneuver Platoon for this figure even though their role is strictly Combat Support. The Company consists of the Company Headquarters element, three Rifle Platoons (for administrative purposes) and additional weapons sections/platoons if applicable. Depending on what time period you are describing, the Company may have a Light Weight Company Mortar Section (LWCM), Anti Tank Section (AT), Mortar Platoon or Weapons Platoon.

Company Headquarters
Company Commander - Captain, pistol, rifle, bayonet
Company Executive Officer - 1st Lieutenant, rifle, bayonet
Company Sergeant - 1st Sergeant (or equivalent rank), pistol
Supply Sergeant - Junior NCO, rifle, bayonet
NBC NCO - Junior NCO, rifle, bayonet
2x RTO - Private, rifle, bayonet & man portable radio (1950+)
1-5 runners - Private, rifle, bayonet (pre-1950)
Supply clerk/Armorer - Private, rifle, bayonet

The Co. XO is the second in Command and assists the company commander with mission planning and leadership of the Company. The Company SErgeant is the senior NCO for the company and is the Company Commander's right hand with issues dealing with the soldiers. He is also a source of guidance for the Company Commander. The Supply Sergeant and Supply Clerk provide all necessary supplies to the Company except Class III & V (POL products and ammunition). If you are using two RTOs instead of runners, one radio is tuned to the Company frequency and the other is tuned to the Battalion Command frequency. The NBC NCO is trained in how to deal with chemical attacks and decontamination. He both provides training to the company on this area as well as organizes the company for decon procedures. There may be light trucks available at the Company Headquarters section. The CO and XO and/or 1SG may have a light truck (command vehicle) and the Supply sergeant may have a 2-3 ton truck for moving supplies forward.

Light Weight Company Mortar Section (LWCM) (1990+)
Section Leader - Staff Sergeant, rifle, bayonet, Mortar ballistic computer (MBC)
Squad Leader - Sergeant, rifle, bayonet, Mortar ballistic computer (MBC)
2x Gunners - Private, rifle, bayonet, mortar tube & sight
2x Asst. Gunners - Private, rifle, bayonet, base plate & bipod

The LWCM section typically employs two Small 50 - 60mm Mortars. They deploy in two 3-man squads. The platoons will carry their High Explosive ammunition during movements, each soldier carrying one round a piece.

Mortar Platoon (Pre-1990)
Platoon Headquarters
Fire Direction Center (FDC)
3 - 4x Mortar Squads

Platoon Headquarters
Platoon Leader - Lieutenant, rifle, bayonet
Platoon Sergeant - Senior Sergeant, rifle, bayonet

Fire Direction Center (FDC)
Fire Direction Computer (FDC) - Staff Sergeant, rifle, bayonet, Mortar Ballistic Computer (MBC)
Fire Direction Computer (FDC) - Sergeant, rifle, bayonet, Mortar Ballistic Computer (MBC)
2x RTO - Private, rifle, bayonet

Mortar Squad
Squad Leader - Sergeant, rifle, bayonet
Gunner - Private, rifle, bayonet
Asst. Gunner - Private, rifle, bayonet
Ammunition Bearer - Private, rifle, bayonet

The Company Mortar Platoon will employ three or four Medium sized 80 - 90mm mortars in four man squads to provide immediate indirect fire support for the company. The Company Commander, the XO and the Platoon leaders are all on the Company frequency and can call in mortar fire. The FDC receives fire missions from the platoons and using their MBC determines the appropriate deflection (direction of fire), elevation (of the mortar tube) and charge (propellant for the round) to use for the fire mission. For Light Infantry formations, the Company Mortar Platoon existed from 1950 to 1990 and was replaced by the LWCM section. The Mortar Platoon utilized one utility truck for each squad plus one for the FDC/Platoon Headquarters. The Platoon Leader and Platoon Sergeant would travel with one of the mortar squads, but never in the same vehicle.

Anti-Tank Section (ATGM) (1990+)
Section Leader - Staff Sergeant, rifle, bayonet
Squad Leader - Sergeant, rifle, bayonet, ATGM sight
Gunner - Private, rifle, bayonet, ATGM sight
2x Ammo Bearers - Private, rifle, bayonet, ATGM
Squad Leader - Sergeant, rifle, bayonet, ATGM sight
Gunner - Private, rifle, bayonet, ATGM sight
2x Ammo Bearers - Private, rifle, bayonet, ATGM
Squad Leader - Sergeant, rifle, bayonet, ATGM sight
Gunner - Private, rifle, bayonet, ATGM sight
2x Ammo Bearers - Private, rifle, bayonet, ATGM

The AT Section came into existence when the Mortar platoons went away. The AT gunners were removed from the Platoon level and organized into their own section at Company level. When at Platoon, they numbered six soldiers, who strictly carried ATGM and their corresponding sights as well as personal weapon. As an AT section, they picked up 7 additional soldiers including NCO leadership. The Squad Leaders dual role as gunners as well as NCO leaders. There are six gunners including the squad leaders and six ammo bearers. Each man, gunners and ammo bearers each carry an ATGM. The ATGM is disposable, the sight is not. The gunner will attach his sight to the ATGM, fire it and throw the launcher away. Then attach the sight to the next missile for firing.

Weapons Platoon (pre-1950)
Platoon Headquarters
Mortar squad
Machinegun squad
AT squad

The Platoon Headquarters consists of the PL and PSG. The Mortar Squad consists of a three gun section of mortars that looks identical to the Mortar Platoon which replaced it. The Machine gun squad consists of six GPMG machine gun teams and one NCO for administrative purposes. The AT Squad consists of six rocket launched AT teams of two men each and one NCO for administrative reasons.

The size of your company will determine how large your battalions, regiments (or brigades), divisions and Corps will be. If the platoon consists of 40 men and there is a Mortar Platoon consisting of 22 soldiers and five trucks as well as an 8-man company headquarters, the company will number 150 soldiers.

the Infantry Battalion consists of three to five Infantry companies, a headquarters and headquarters company and possibly a weapons company.

Headquarters and Headquarters Company (HHC)
Company Headquarters
Command Section
Staff Sections
Communications Section
Support Platoon
Medical Platoon
AT Platoon (1990+)
Reconnaissance Platoon (1985+)
Mortar Platoon (1985+)
Mess Section
Maintenance section

Company Headquarters
Company Commander - Captain, pistol, rifle, bayonet
Company Executive Officer - 1st Lieutenant, rifle, bayonet
Company Sergeant - 1st Sergeant (or equivalent rank), pistol
Supply Sergeant - Junior NCO, rifle, bayonet
NBC NCO - Junior NCO, rifle, bayonet
2x RTO - Private, rifle, bayonet & man portable radio (1950+)
Company Clerk - Private, rifle, bayonet (pre-1985)
Supply clerk/Armorer - Private, rifle, bayonet

Command Section
Battalion Commander - Lieutenant Colonel, pistol
Battalion Executive Officer - Major, pistol
Battalion Command Sergeant Major - Command Sergeant Major, pistol
3x Light truck Drivers - Privates, rifle, bayonet

Staff Sections
S1, Personnel Officer - Captain, rifle, bayonet
S2, Intelligence & Security Officer - Captain, pistol
S3, Operations & Training Officer - Major, pistol
S3 Air, Air Operations Off - Captain, rifle, bayonet
S4, Supply & Logistics Off - Captain, rifle, bayonet
S5, Civil Military Cooperation Off - Captain, pistol
S6, Communications Off - Captain, rifle, bayonet
Chaplain - Captain, the Lord Almighty
Judge Advocate General - Captain, rifle, bayonet
Operations Chief (S3) - Master Sergeant, rifle, bayonet
Operations Sergeant (S3) - Sergeant First class, rifle, bayonet
NBC Operations NCO (S3) - Staff Sergeant, rifle, bayonet
2x Radio Telephone Operators (S3) - Private, rifle, bayonet
Intelligence Chief (S2) - Master Sergeant, rifle, bayonet
Battalion Intelligence Collection Off (S2) - Lieutenant, rifle, bayonet
Senior Intelligence Analyst (S2) - Sergeant, rifle, bayonet
2x Intelligence Analysts (S2) - Private, rifle, bayonet
Personnel Services NCO (S1) - Master Sergeant, rifle, bayonet
Personnel Actions NCO (S1) - Sergeant First Class, Rifle, bayonet
Legal Services Clerk (S1/JAG) - Sergeant, rifle, bayonet
Chaplain's Assistant (S1/Chaplain) - Private, rifle, bayonet
2x clerk/typists (S1) - Private, rifle, bayonet
Battalion Supply Sergeant (S4) - Sergeant First Class, rifle, bayonet

Communications Section
The Communications Section establishes high powered antenae near the Tactical Operations Center (TOC). It is generally located at a distance of at least one kilometer from the TOC in an attempt to prevent enemy Artillery or CAS to locate the antennae. The Commo section has maintainers, RTOs, a wire laying team and NCO leadership; about 8-12 soldiers

Support Platoon
The support platoon consists of 10 trucks intended for carrying the entire Battalion's worth of Basic Load of Ammunition. The Battalion will issue one BLA, store a second BLA on the Support Platoon and a third BLA in the Brigade Support Area (BSA). The Support Platoon consists of a Platoon leader, Platoon Sergeant, dispatch NCO, Ammunition NCO, Maintenance NCO, 10 drivers and 5 assistant Drivers.

Medical Platoon
The Medical Platoon consists of the Battalion Aid Station, Line medics and the evacuation Section. There is a wheeled ambulance for each company in the battalion. There are two medics in each ambulance. One of the evac medics is the NCOIC. The Line medic section consists of one soldiers for each rifle platoon in the battalion. There is one NCO for each rifle company. One soldiers is assigned to each Rifle platoon in the battalion. They accompany the platoons during combat operations. The Battalion Aid Station consists of a Platoon Leader who is either a Physician's Assistant (Warrant Officer) or a Physician in rank Lieutenant or Captain, Platoon Sergeant, Triage Sergeant, and three medics. The BAS is located in the Combat Trains with the Administrative and Logistics operations Center (ALOC) and the support platoon. They use a General Purpose Medium or Large Tent with approximately 30 cots as a temporary housing area for wounded soldiers.

AT Platoon (1990+)
The AT Platoon consists of four vehicles with an AT weapon mounted on it. This may be interchanged with a high caliber machine gun when there are no armor threats. The Platoon consists of a PL, PSG, 2x Section Sergeants, 4x drivers, 4x gunners and 4x Loaders.

Reconnaissance Platoon (1985+)
The Recon platoon is used by the Battalion S2 section to look at enemy locations in the deep battle area and report them to the TOC. The Platoon consists of the PL, PSG and three 6-man recon squads. Each Squad has a Squad leader (Junior NCO), RTO, Sniper, spotter and 2x Scouts.

Mortar Platoon (1985+)
The Battalion Mortar Platoon consists of five vehicles, the PL, PSG, FDC and four Mortar squads. The FDC consists of two junior NCO FDCs and two RTOs. The mortar squad consist of a junior NCO squad leader, gunner, Asst gunner and two ammo bearers.

Mess Section
The mess section consists of the Mess steward who is a senior NCO, food purchasing NCO and as many cooking teams as their are companies in the battalion. Each cooking team consists of a team Leader (Junior NCO), and three cooks, one of whom is titled, First Cook.

Maintenance section
Battalion Motor Sergeant - Sergeant First Class, rifle, bayonet
Services NCO - sergeant, rifle, bayonet
Maintenance records clerk - Junior NCO, rifle, bayonet
Senior Mechanic - junior NCO, rifle, bayonet
Dispatch clerk - private, rifle, bayonet
3x Mechanics - Private, rifle, bayonet

Weapons Company (1960-1985, referred to as Combat Service Support Company CSC. In 1990, the Weapons Company dissolved when the AT Platoons were removed and one weapons platoon was established in the HHC.)
Company Headquarters
3-5x AT Platoons (1960 - 1990)
Reconnaissance Platoon (1960-1985)
Mortar Platoon (1960-1985)

Company Headquarters
Company Commander - Captain, pistol, rifle, bayonet
Company Executive Officer - 1st Lieutenant, rifle, bayonet
Company Sergeant - 1st Sergeant (or equivalent rank), pistol
Supply Sergeant - Junior NCO, rifle, bayonet
NBC NCO - Junior NCO, rifle, bayonet
2x RTO - Private, rifle, bayonet & man portable radio (1950+)
Company Clerk - Private, rifle, bayonet (pre-1985)
Supply clerk/Armorer - Private, rifle, bayonet

AT Platoon (1990+)
The AT Platoon consists of four vehicles with an AT weapon mounted on it. This may be interchanged with a high caliber machine gun when there are no armor threats. The Platoon consists of a PL, PSG, 2x Section Sergeants, 4x drivers, 4x gunners and 4x Loaders.

Reconnaissance Platoon (1985+)
The Recon platoon is used by the Battalion S2 section to look at enemy locations in the deep battle area and report them to the TOC. The Platoon consists of the PL, PSG and three 6-man recon squads. Each Squad has a Squad leader (Junior NCO), RTO, Sniper, spotter and 2x Scouts.

Mortar Platoon (1985+)
The Battalion Mortar Platoon consists of five vehicles, the PL, PSG, FDC and four Mortar squads. The FDC consists of two junior NCO FDCs and two RTOs. The mortar squad consist of a junior NCO squad leader, gunner, Asst gunner and two ammo bearers.

_________________
US Army 1982 - 1985
MOS: 76Y10
Units: 4th AG Co. (PP) & HHC 2/36 IN, 3AD

MA Army NG 1985 -2003
Captain, Infantry
Units: 2nd Battalion, 104th Infantry
1st Battalion, 104th Infantry
26th Infantry Brigade
HHC, 29th Infantry Division (L)

Deployments: Operation Joint Forge
Location: Bosnia-Herzegovina
Position: Battle Captain, Current Ops G3


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PostSubject: Re: Nation RP; Design Your Army   Mon Apr 23, 2012 10:49 am

Mechanized Infantry


Mechanized Infantry is the evolution of Dragoon Cavalry. They traded in their horses for Armored Personnel Carriers (APCs) and/or Infantry Fighting Vehicles (IFVs). While the Dragoons used horses to carry their infantry into battle, APCs and IFVs likewise carry their Infantry into battle.

Infantry is tasked with closing with the enemy by means of fire and maneuver in order to destroy, capture, or repel their assault by fire, close combat, and counterattack. The Infantry is "Queen of Battle" and the only element that can take and hold ground. Since the Infantry has such a crucial role on any battlefield, you need Mechanized Infantry in order to keep up with the lightning speed of armored forces. It is common to mix Armor and Mechanized Infantry units together in any type of terrain. Clear, open terrain is best suited for the combined arms attacks of mech infantry and armor.

When determining how large your Mech Infantry squads and platoons are, you must first look at the APC or IFV that you have chosen for your nation. IF you find the vehicle on wikipedia, you will notice that it has a crew of 2-3 soldiers and can carry 6 to 11 passengers.

Examples from different eras:
M2 BFV (US): 6 passengers, 3 crew
BTR-70 (USSR): 7 passengers, 3 crew
BTR-60 (USSR): 8 passengers, 3 crew
BMP-1 (USSR): 8 passengers, 2 crew
Namer (IDF): 9 passengers, 3 crew
M1126 ICV (US): 9 passengers, 2 crew
M3 Halftrack (US): 10 passengers, 3 crew
M113 (US): 11 passengers, 2 crew

Plan to leave one seat empty when determining the number of soldiers used as dismounts in your Mech Infantry formations. This way you can add leadership, medics, FOs or any other attached personnel.

In a Mech Infantry Platoon, usually the Platoon Leader has his own vehicle where he is the Track Commander (TC). During dismounted operations, the PL dismounts with the Platoon. An additional junior NCO will occupy the PLs position on the tracked vehicle and takes command of the vehicle in the PLs absence. When sufficient vehicles are available, the Platoon Sergeant and Squad Leaders also have assigned vehicles they are in command of. Like the PL, the PSG and Sect. Sgts dismount with the platoon leaving a junior NCO in command of the vehicle.

During dismounted operations, the vehicles perform a support role to their dismounted troops. Generally, each vehicle is occupied by dismounted Infantry. In each vehicle you will find an NCO Leader, 1-2 LMGunners, 1-2 Grenadiers, 1-2 AT Gunners and the remainder of the soldiers are riflemen if there are any.

Usually, vehicle crew and their accompanying dismounts are considered one squad with the dismounts being the A Team and the crew being the B Team. Sometimes, you may find that the vehicle crews are listed separate from their dismounted counterparts.

In a 3-Vehicle Platoon, you have the Platoon Headquarters for the PL, PSG, and RTO and three Rifle Squads.

In a 4-Vehicle Platoon, there is a Platoon Headquarters for the PL, PSG and RTO with several dismounts per vehicle, you may find the platoon broken down into two 12-man sections with two 6-man squads per section.

In a 5-vehicle platoon, there is a Platoon Headquarters for the PL, PSG and RTO with dismounts for each vehicle. It may be organized in a similar fashion as the 4-vehicle platoon, leaving the PLs vehicle empty for FO and medic.

In a 6-vehicle platoon, there is the platoon headquarters for the PL, PSG and RTO with dismounts for each vehicle. It may be organized into two 3-squad sections with a SSG leading each section and Sergeants leading each squad or three 2-squad sections with a SSG leading each section and Sergeants leading each squad. Either system works fine. The second one adds an additional NCO.

Mechanized Infantry Company
Company Headquarters
3-4 Rifle Platoons
Mortar Platoon (Pre-1980)

Company Headquarters
Company Commander - Captain, pistol
Company Executive Officer - 1st Lieutenant, pistol
Company Sergeant - 1st Sergeant (or equivalent rank), pistol, rifle, bayonet
Supply Sergeant - Junior NCO, rifle, bayonet
NBC NCO - Junior NCO, rifle, bayonet
Supply clerk/Armorer - Private, rifle, bayonet
2x Track Commander - Junior NCO, rifle bayonet
2x Driver, Truck utility - Private, rifle, bayonet
2x Driver, Tracked Vehicle - Private, rifle, bayonet (1990+ Prior to 1990 only 1 driver)
2x Gunner, Tracked Vehicle - Private, rifle, bayonet (1990+ Prior to 1990 only 1 gunner. This is for vehicles with 3 crew members only)

Prior 1990, the XO used a Light Utility truck. He would have shared it with the CO or he would have traveled with one of the platoons in an APC/IFV. In 1990, the XO was given his own APC/IFV. The Track Commander (TC) rides in the passenger area of the vehicle while the CO/XO is acting at TC. When the XO/CO dismounts the vehicle, the TC NCO assumes command of the vehicle. There are no additional soldiers assigned to rid in the CO/XO vehicles. You may find attached personnel riding in the CO/XOs track like an FO or the Fire Support Officer for the company.

Mortar Platoon (Pre-1980)
Platoon Headquarters
Fire Direction Center (FDC)
3 - 4x Mortar Squads

Platoon Headquarters
Platoon Leader - Lieutenant, rifle, bayonet
Platoon Sergeant - Senior Sergeant, rifle, bayonet

Fire Direction Center (FDC)
Fire Direction Computer (FDC) - Staff Sergeant, rifle, bayonet, Mortar Ballistic Computer (MBC)
Fire Direction Computer (FDC) - Sergeant, rifle, bayonet, Mortar Ballistic Computer (MBC)
2x RTO - Private, rifle, bayonet

Mortar Squad
Squad Leader - Sergeant, rifle, bayonet
Gunner - Private, rifle, bayonet
Asst. Gunner - Private, rifle, bayonet
Ammunition Bearer - Private, rifle, bayonet

The Company Mortar Platoon will employ three or four Medium sized 80 - 90mm mortars in four man squads to provide immediate indirect fire support for the company. The mortars will be mounted on a variant of the type of APC/IFV that your company uses. One of the crewmen are the driver. The FDC track is the Command variant of the tracked vehicle. There will be two Command variants; one for the PL and one for the FDC section. One of the RTOs will drive the PLs track.

The Company Commander, the XO and the Platoon leaders are all on the Company frequency and can call in mortar fire. The FDC receives fire missions from the platoons and using their MBC determines the appropriate deflection (direction of fire), elevation (of the mortar tube) and charge (propellant for the round) to use for the fire mission. For Light Infantry formations, the Company Mortar Platoon existed from 1942 to 1980 until it was eliminated.


The Mechanizd Infantry Battalion consisted of HHC, an AT Company and four Rifle Companies for many years from WWII up through to 1990. In that year, the AT Company and one Rifle Company were eliminated. Due to the number of vehicles in a Mech Infantry battalion, the Maintenance platoon is huge; larger than some companies in fact.

Headquarters and Headquarters Company (HHC)
Company Headquarters
Command Section
Staff Sections
Communications Section
Support Platoon
Medical Platoon
Scout Platoon
Mortar Platoon
Maintenance Platoon
Mess Section

Company Headquarters
Company Commander - Captain, pistol, rifle, bayonet
Company Executive Officer - 1st Lieutenant, rifle, bayonet
Company Sergeant - 1st Sergeant (or equivalent rank), pistol
Supply Sergeant - Junior NCO, rifle, bayonet
NBC NCO - Junior NCO, rifle, bayonet
2x RTO/Driver - Private, rifle, bayonet & man portable radio (1950+)
Company Clerk - Private, rifle, bayonet (pre-1985)
Supply clerk/Armorer - Private, rifle, bayonet

Command Section
Battalion Commander - Lieutenant Colonel, pistol
Battalion Executive Officer - Major, pistol
Battalion Command Sergeant Major - Command Sergeant Major, pistol
3x Light truck Drivers - Privates, rifle, bayonet

The Command Section has three light wheeled vehicles for each of the leader's use. When deployed, the Commander has an APC/IFV at his disposal for use. The crew is drawn from the S3 section.

Staff Sections
S1, Personnel Officer - Captain, rifle, bayonet
S2, Intelligence & Security Officer - Captain, pistol
S3, Operations & Training Officer - Major, pistol
S3 Air, Air Operations Off - Captain, rifle, bayonet
S4, Supply & Logistics Off - Captain, rifle, bayonet
S5, Civil Military Cooperation Off - Captain, pistol
S6, Communications Off - Captain, rifle, bayonet
Chaplain - Captain, the Lord Almighty
Judge Advocate General - Captain, rifle, bayonet
Operations Chief (S3) - Master Sergeant, rifle, bayonet
Operations Sergeant (S3) - Sergeant First class, rifle, bayonet
NBC Operations NCO (S3) - Staff Sergeant, rifle, bayonet
2x Radio Telephone Operators/drivers (S3) - Private, rifle, bayonet
1x Tracked Vehicle Commander (S3) - Sergeant, rifle, bayonet (BN Cdr's track)
1x Tracked Vehicle Driver (S3) - Private, rifle, bayonet (BN Cdr's track)
Intelligence Chief (S2) - Master Sergeant, rifle, bayonet
Battalion Intelligence Collection Off (S2) - Lieutenant, rifle, bayonet
Senior Intelligence Analyst (S2) - Sergeant, rifle, bayonet
2x Intelligence Analysts (S2) - Private, rifle, bayonet
1x Tracked Vehicle Commander - Sergeant, bayonet, rifle (Intel track)
1x Tracked Vehicle Driver - Private, rifle, bayonet (Intel track)
Personnel Services NCO (S1) - Master Sergeant, rifle, bayonet
Personnel Actions NCO (S1) - Sergeant First Class, Rifle, bayonet
Legal Services Clerk (S1/JAG) - Sergeant, rifle, bayonet
Chaplain's Assistant (S1/Chaplain) - Private, rifle, bayonet
2x clerk/typists (S1) - Private, rifle, bayonet
Battalion Supply Sergeant (S4) - Sergeant First Class, rifle, bayonet

Communications Platoon/b]
The Communications Platoon establishes high powered antenae near the Tactical Operations Center (TOC). It is generally located at a distance of at least one kilometer from the TOC in an attempt to prevent enemy Artillery or CAS to locate the antennae. The Commo platoon has a maintenance squad with at least one soldier taking care of all radios in each company. The Retransmission squad is responsible for the antennas used in the TOC; placement and wire laying. The Wire laying squad is responsible laying wire to the higher headquarters when in the defense. This platoon can have 20-30 soldiers including a Platoon sergeant. The S6 is considered the PL.

[b]Support Platoon

The support platoon consists of 20 Heavy trucks intended for carrying the entire Battalion's worth of Basic Load of Ammunition. The platoon also has a POL squad consisting of fuel tankers; one for each company and an NCO/soldier who maintains a load of grease and oils used by the Battalion's vehicles.The Battalion will issue one BLA, store a second BLA on the Support Platoon and a third BLA in the Brigade Support Area (BSA). There are 40 - 50 soldiers in the Support platoon.

Medical Platoon
The Medical Platoon consists of the Battalion Aid Station, Line medics and the evacuation Section. There is a tracked ambulance for each company in the battalion. There are two medics in each ambulance. One of the evac medics is the NCOIC. The Line medic section consists of one soldier for each rifle platoon in the battalion. There is one NCO for each rifle company. One soldiers is assigned to each Rifle platoon in the battalion. They accompany the platoons during combat operations. The Battalion Aid Station consists of a Platoon Leader who is either a Physician's Assistant (Warrant Officer) or a Physician in rank Lieutenant or Captain, Platoon Sergeant, Triage Sergeant, and five medics. The BAS is located in the Combat Trains with the Administrative and Logistics operations Center (ALOC) and the support platoon. They use a General Purpose Medium or Large Tent with approximately 30 cots as a temporary housing area for wounded soldiers.

Scout Platoon
The Scout platoon is used by the Battalion S2 section to look at enemy locations in the deep battle area and report them to the TOC. The Platoon consists of the PL, PSG and three 2-vehicle sections. Each Section has a Section leader and a squad leader. Each squad has a vehicle (6 squads & 6 vehicles) with a driver and a TC (squad leader). If the vehicle calls for an additional gunner, then so be it. There are also 2-3 dismounts on the vehicle which carry a MMG, AT weapon and a grenade projector. There may be 30 - 50 soldiers in the Scout Platoon depending on the vehicle used and number of dismounts employed. There may be three Sniper/Spotter teams assigned to the platoon as well; one per section.

Mortar Platoon (1985+)
The Battalion Mortar Platoon consists of eight vehicles, the PL, PSG, FDC and six Mortar squads. The FDC consists of two junior NCO FDCs and two RTOs. The mortar squad consist of a junior NCO squad leader, gunner, Asst gunner and two ammo bearers. Between the PL and the FDC section there are two command variant tracked vehicles. Each of the six mortar squads uses a mortar carrier variant tracked vehicle and one of the crewmen performs the duties as driver. There may be 35 - 45 soldiers in the heavy mortar platoon. This platoon uses heavy mortars in caliber 100 - 120mm.

Mess Section
The mess section consists of the Mess steward who is a senior NCO, food purchasing NCO and as many cooking teams as there are companies in the battalion. Each cooking team consists of a team Leader (Junior NCO), and three cooks, one of whom is titled, First Cook.

Maintenance section
Battalion Motor Sergeant - Sergeant First Class, rifle, bayonet
Services NCO - sergeant, rifle, bayonet
Maintenance records clerk - Junior NCO, rifle, bayonet
4-6 Maintenance teams
Vehicle Recovery section
Services Section
There is about 100 soldiers in the Battalion maintenance platoon.

AT Company (1945-1990)
Company Headquarters
5x AT Platoons (1960 - 1990)

Company Headquarters
Company Commander - Captain, pistol, rifle, bayonet
Company Executive Officer - 1st Lieutenant, rifle, bayonet
Company Sergeant - 1st Sergeant (or equivalent rank), pistol
Supply Sergeant - Junior NCO, rifle, bayonet
NBC NCO - Junior NCO, rifle, bayonet
2x RTO - Private, rifle, bayonet & man portable radio (1950+)
Company Clerk - Private, rifle, bayonet (pre-1985)
Supply clerk/Armorer - Private, rifle, bayonet

AT Platoon (1990+)
The AT Platoon consists of four vehicles with an AT weapon mounted on it. The Platoon consists of a PL, PSG, 2x Section Sergeants, 4x drivers, 4x gunners and 4x Loaders.

_________________
US Army 1982 - 1985
MOS: 76Y10
Units: 4th AG Co. (PP) & HHC 2/36 IN, 3AD

MA Army NG 1985 -2003
Captain, Infantry
Units: 2nd Battalion, 104th Infantry
1st Battalion, 104th Infantry
26th Infantry Brigade
HHC, 29th Infantry Division (L)

Deployments: Operation Joint Forge
Location: Bosnia-Herzegovina
Position: Battle Captain, Current Ops G3


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PostSubject: Re: Nation RP; Design Your Army   Mon Apr 23, 2012 10:49 am

Armor


Armored formations rely on thick armor shielding, high mobility, and high firepower to overwhelm enemy defensive positions. They are best when used in open, unrestricted terrain. Since all battlefields are a mix of open and restricted terrain, it is best to attack/defend with a mix of Armor and Infantry formations. The best Infantry units to travel with armor formations are Mechanized Infantry units. Although, some terrain, like built up areas are better suited with using a light/heavy mix. In these situations, the Armor units are used primarily in a support role.

Tanks are manned by 3-5 crewmen who perform specific tasks inherent to that vehicle. Three of the crewmen are always needed the other two depend on how the armored fighting vehicle (AFV) is equipped.

Driver: The driver operates the vehicle to ensure it moves to where it needs to be in the time allotted. The driver is also responsible for general maintenance of the vehicle.
Gunner: The gunner operates the AFV's main armament to include any co-axial weapon systems.
Tank Commander: The TC is an NCO or Officer who coordinates the activities of the other crewmen. He will tell the driver where to go and how fast as well as assign targets to the gunner. Some tanks are equipped with an override lever that will allow the TC to slew the turret in the direction of intended targets that maybe the gunner can't see. Most tanks are equipped with a MG mounted on top of the turret outside the TC's hatch.
Loader: Unless your tank has an auto loader, you will need someone to load shells into the breach of the main cannon. Some tanks are equipped with a MG mounted on top of the turret outside the loader's hatch.
MGunner: Some tanks are equipped with a bow MG that is operated by an additional crewman.

3-vehicle Platoon consists of three tanks with a Lieutenant commanding, a senior NCO in one tank and a Junior NCO in the third tank. All three tanks operate as one unit and never break into small subordinate units.

4-vehicle Platoon consists of two 2-vehicle sections. The Platoon and one of the sections is commanded by a Lieutenant. The other section is commanded by the Platoon Sergeant who is a senior NCO. The PL's wingman is commanded by a Section Leader who is a Junior NCO. The PSGs wingman is commanded by a Squad Leader who is a Junior NCO. The Platoon never breaks down into subordinate echelons beyond the two sections. If one tank is eliminated, the three tanks operate like a 3-vehicle platoon.

5-vehicle platoon consists of the Platoon Leader's tank and two 2-vehicle sections. The PL will move with one of the platoon's two sections. The Platoon Sergeant commands one of the two sections. A Section Leader who is a Junior NCO commands the second section. Both the PSG and Section Sgt's wingmen are commanded by junior NCOs.

6- vehicle platoon consists of either two 3-vehicle sections or three 2-vehicle sections. In the two section version, the Platoon Leader commands one section and the Platoon Sergeant commands the other. Each section will also have a Section leader who is a Junior NCO and a wingman who is a junior NCO. In the three section version, the PL commands one section, the PSG commands a second section and a section sergeant commands the third section. The three wingmen are commanded by squad leaders.

Company
Company Headquarters
3-4 Armor Platoons

Company Headquarters
Company Commander - Captain, pistol
Company Executive Officer - 1st Lieutenant, pistol
Company Sergeant - 1st Sergeant (or equivalent rank), pistol, rifle, bayonet
Supply Sergeant - Junior NCO, rifle, bayonet
NBC NCO - Junior NCO, rifle, bayonet
Supply clerk/Armorer - Private, rifle, bayonet
2x Driver, Truck utility - Private, rifle, bayonet
2x Driver, Tank - Private, carbine or SMG, pistol
2x Gunner, Tank - Private, carbine or SMG, pistol
2x Loader, Tank - Private, carbine or SMG, pistol (if applicable)
2x MGunner, Tank - Private, carbine or SMG, pistol (if applicable)

Armor Battalion
HHC
2-5 Armor Companies

Headquarters and Headquarters Company (HHC)
Company Headquarters
Command Section
Staff Sections
Communications Section
Support Platoon
Medical Platoon
Scout Platoon
Mortar Platoon
Maintenance Platoon
Mess Section

Company Headquarters
Company Commander - Captain, pistol, rifle, bayonet
Company Executive Officer - 1st Lieutenant, rifle, bayonet
Company Sergeant - 1st Sergeant (or equivalent rank), pistol
Supply Sergeant - Junior NCO, rifle, bayonet
NBC NCO - Junior NCO, rifle, bayonet
2x RTO/Driver - Private, rifle, bayonet & man portable radio (1950+)
Company Clerk - Private, rifle, bayonet (pre-1985)
Supply clerk/Armorer - Private, rifle, bayonet

Command Section
Battalion Commander - Lieutenant Colonel, pistol
Battalion Executive Officer - Major, pistol
Battalion Command Sergeant Major - Command Sergeant Major, pistol
3x Light truck Drivers - Privates, rifle, bayonet

The Command Section has three light wheeled vehicles for each of the leader's use. When deployed, the Commander and XO have Tanks (AFV) at their disposal for use. The crews are drawn from the S3 section.

Staff Sections
S1, Personnel Officer - Captain, rifle, bayonet
S2, Intelligence & Security Officer - Captain, pistol
S3, Operations & Training Officer - Major, pistol
S3 Air, Air Operations Off - Captain, rifle, bayonet
S4, Supply & Logistics Off - Captain, rifle, bayonet
S5, Civil Military Cooperation Off - Captain, pistol
S6, Communications Off - Captain, rifle, bayonet
Chaplain - Captain, the Lord Almighty
Judge Advocate General - Captain, rifle, bayonet
Operations Chief (S3) - Master Sergeant, rifle, bayonet
Operations Sergeant (S3) - Sergeant First class, rifle, bayonet
NBC Operations NCO (S3) - Staff Sergeant, rifle, bayonet
2x Radio Telephone Operators/drivers (S3) - Private, rifle, bayonet
2x Tank Gunner (S3) - Sergeant, rifle, bayonet (BN Cdr/XO Tank)
2x Tank Driver (S3) - Private, rifle, bayonet (BN Cdr/XO Tank)
2x Tank Loader (S3) - Private, rifle, bayonet (BN Cdr/XO Tank)
Intelligence Chief (S2) - Master Sergeant, rifle, bayonet
Battalion Intelligence Collection Off (S2) - Lieutenant, rifle, bayonet
Senior Intelligence Analyst (S2) - Sergeant, rifle, bayonet
2x Intelligence Analysts (S2) - Private, rifle, bayonet
1x Tracked Vehicle Commander - Sergeant, bayonet, rifle (Intel track)
1x Tracked Vehicle Driver - Private, rifle, bayonet (Intel track)
Personnel Services NCO (S1) - Master Sergeant, rifle, bayonet
Personnel Actions NCO (S1) - Sergeant First Class, Rifle, bayonet
Legal Services Clerk (S1/JAG) - Sergeant, rifle, bayonet
Chaplain's Assistant (S1/Chaplain) - Private, rifle, bayonet
2x clerk/typists (S1) - Private, rifle, bayonet
Battalion Supply Sergeant (S4) - Sergeant First Class, rifle, bayonet

Communications Platoon
The Communications Platoon establishes high powered antenae near the Tactical Operations Center (TOC). It is generally located at a distance of at least one kilometer from the TOC in an attempt to prevent enemy Artillery or CAS to locate the antennae. The Commo platoon has a maintenance squad with at least one soldier taking care of all radios in each company. The Retransmission squad is responsible for the antennas used in the TOC; placement and wire laying. The Wire laying squad is responsible laying wire to the higher headquarters when in the defense. This platoon can have 20-30 soldiers including a Platoon sergeant. The S6 is considered the PL.

Support Platoon
The support platoon consists of 20 Heavy trucks intended for carrying the entire Battalion's worth of Basic Load of Ammunition. The platoon also has a POL squad consisting of fuel tankers; one for each company and an NCO/soldier who maintains a load of grease and oils used by the Battalion's vehicles.The Battalion will issue one BLA, store a second BLA on the Support Platoon and a third BLA in the Brigade Support Area (BSA). There are 40 - 50 soldiers in the Support platoon.

Medical Platoon
The Medical Platoon consists of the Battalion Aid Station, Line medics and the evacuation Section. There is a tracked ambulance for each company in the battalion. There are two medics in each ambulance. One of the evac medics is the NCOIC. The Line medic section consists of one soldier for each rifle platoon in the battalion. There is one NCO for each rifle company. One soldiers is assigned to each Rifle platoon in the battalion. They accompany the platoons during combat operations. The Battalion Aid Station consists of a Platoon Leader who is either a Physician's Assistant (Warrant Officer) or a Physician in rank Lieutenant or Captain, Platoon Sergeant, Triage Sergeant, and five medics. The BAS is located in the Combat Trains with the Administrative and Logistics operations Center (ALOC) and the support platoon. They use a General Purpose Medium or Large Tent with approximately 30 cots as a temporary housing area for wounded soldiers.

Scout Platoon
The Scout platoon is used by the Battalion S2 section to look at enemy locations in the deep battle area and report them to the TOC. The Platoon consists of the PL, PSG and three 2-vehicle sections. Each Section has a Section leader and a squad leader. Each squad has a vehicle (6 squads & 6 vehicles) with a driver and a TC (squad leader). If the vehicle calls for an additional gunner, then so be it. There are also 2-3 dismounts on the vehicle which carry a MMG, AT weapon and a grenade projector. There may be 30 - 50 soldiers in the Scout Platoon depending on the vehicle used and number of dismounts employed. There may be three Sniper/Spotter teams assigned to the platoon as well; one per section.

Mortar Platoon (1985+)
The Battalion Mortar Platoon consists of eight vehicles, the PL, PSG, FDC and six Mortar squads. The FDC consists of two junior NCO FDCs and two RTOs. The mortar squad consist of a junior NCO squad leader, gunner, Asst gunner and two ammo bearers. Between the PL and the FDC section there are two command variant tracked vehicles. Each of the six mortar squads uses a mortar carrier variant tracked vehicle and one of the crewmen performs the duties as driver. There may be 35 - 45 soldiers in the heavy mortar platoon. This platoon uses heavy mortars in caliber 100 - 120mm.

Mess Section
The mess section consists of the Mess steward who is a senior NCO, food purchasing NCO and as many cooking teams as there are companies in the battalion. Each cooking team consists of a team Leader (Junior NCO), and three cooks, one of whom is titled, First Cook.

Maintenance Platoon
Battalion Motor Sergeant - Sergeant First Class, rifle, bayonet
Services NCO - sergeant, rifle, bayonet
Maintenance records clerk - Junior NCO, rifle, bayonet
4-6 Maintenance teams
Vehicle Recovery section
Services Section
There is about 100 soldiers in the Battalion maintenance platoon.


_________________
US Army 1982 - 1985
MOS: 76Y10
Units: 4th AG Co. (PP) & HHC 2/36 IN, 3AD

MA Army NG 1985 -2003
Captain, Infantry
Units: 2nd Battalion, 104th Infantry
1st Battalion, 104th Infantry
26th Infantry Brigade
HHC, 29th Infantry Division (L)

Deployments: Operation Joint Forge
Location: Bosnia-Herzegovina
Position: Battle Captain, Current Ops G3


Last edited by Gunther on Mon Apr 23, 2012 5:22 pm; edited 2 times in total
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Gunther

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Age : 53
Location : Boston, Massachusetts (USA)

PostSubject: Re: Nation RP; Design Your Army   Mon Apr 23, 2012 10:51 am

Field Artillery

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US Army 1982 - 1985
MOS: 76Y10
Units: 4th AG Co. (PP) & HHC 2/36 IN, 3AD

MA Army NG 1985 -2003
Captain, Infantry
Units: 2nd Battalion, 104th Infantry
1st Battalion, 104th Infantry
26th Infantry Brigade
HHC, 29th Infantry Division (L)

Deployments: Operation Joint Forge
Location: Bosnia-Herzegovina
Position: Battle Captain, Current Ops G3
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Gunther

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Location : Boston, Massachusetts (USA)

PostSubject: Re: Nation RP; Design Your Army   Mon Apr 23, 2012 10:52 am

Armored Cavalry

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US Army 1982 - 1985
MOS: 76Y10
Units: 4th AG Co. (PP) & HHC 2/36 IN, 3AD

MA Army NG 1985 -2003
Captain, Infantry
Units: 2nd Battalion, 104th Infantry
1st Battalion, 104th Infantry
26th Infantry Brigade
HHC, 29th Infantry Division (L)

Deployments: Operation Joint Forge
Location: Bosnia-Herzegovina
Position: Battle Captain, Current Ops G3
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Gunther

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Join date : 2010-09-28
Age : 53
Location : Boston, Massachusetts (USA)

PostSubject: Re: Nation RP; Design Your Army   Mon Apr 23, 2012 10:53 am

Light Cavalry

_________________
US Army 1982 - 1985
MOS: 76Y10
Units: 4th AG Co. (PP) & HHC 2/36 IN, 3AD

MA Army NG 1985 -2003
Captain, Infantry
Units: 2nd Battalion, 104th Infantry
1st Battalion, 104th Infantry
26th Infantry Brigade
HHC, 29th Infantry Division (L)

Deployments: Operation Joint Forge
Location: Bosnia-Herzegovina
Position: Battle Captain, Current Ops G3
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Gunther

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Posts : 124
Join date : 2010-09-28
Age : 53
Location : Boston, Massachusetts (USA)

PostSubject: Re: Nation RP; Design Your Army   Mon Apr 23, 2012 10:54 am

Aviation

_________________
US Army 1982 - 1985
MOS: 76Y10
Units: 4th AG Co. (PP) & HHC 2/36 IN, 3AD

MA Army NG 1985 -2003
Captain, Infantry
Units: 2nd Battalion, 104th Infantry
1st Battalion, 104th Infantry
26th Infantry Brigade
HHC, 29th Infantry Division (L)

Deployments: Operation Joint Forge
Location: Bosnia-Herzegovina
Position: Battle Captain, Current Ops G3
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Gunther

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Join date : 2010-09-28
Age : 53
Location : Boston, Massachusetts (USA)

PostSubject: Re: Nation RP; Design Your Army   Mon Apr 23, 2012 10:54 am

Special Operations

_________________
US Army 1982 - 1985
MOS: 76Y10
Units: 4th AG Co. (PP) & HHC 2/36 IN, 3AD

MA Army NG 1985 -2003
Captain, Infantry
Units: 2nd Battalion, 104th Infantry
1st Battalion, 104th Infantry
26th Infantry Brigade
HHC, 29th Infantry Division (L)

Deployments: Operation Joint Forge
Location: Bosnia-Herzegovina
Position: Battle Captain, Current Ops G3
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Gunther

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Join date : 2010-09-28
Age : 53
Location : Boston, Massachusetts (USA)

PostSubject: Re: Nation RP; Design Your Army   Mon Apr 23, 2012 10:55 am

Mechanized Infantry Division

_________________
US Army 1982 - 1985
MOS: 76Y10
Units: 4th AG Co. (PP) & HHC 2/36 IN, 3AD

MA Army NG 1985 -2003
Captain, Infantry
Units: 2nd Battalion, 104th Infantry
1st Battalion, 104th Infantry
26th Infantry Brigade
HHC, 29th Infantry Division (L)

Deployments: Operation Joint Forge
Location: Bosnia-Herzegovina
Position: Battle Captain, Current Ops G3
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Gunther

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Posts : 124
Join date : 2010-09-28
Age : 53
Location : Boston, Massachusetts (USA)

PostSubject: Re: Nation RP; Design Your Army   Mon Apr 23, 2012 10:56 am

Light Infantry Division

_________________
US Army 1982 - 1985
MOS: 76Y10
Units: 4th AG Co. (PP) & HHC 2/36 IN, 3AD

MA Army NG 1985 -2003
Captain, Infantry
Units: 2nd Battalion, 104th Infantry
1st Battalion, 104th Infantry
26th Infantry Brigade
HHC, 29th Infantry Division (L)

Deployments: Operation Joint Forge
Location: Bosnia-Herzegovina
Position: Battle Captain, Current Ops G3
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Gunther

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Posts : 124
Join date : 2010-09-28
Age : 53
Location : Boston, Massachusetts (USA)

PostSubject: Re: Nation RP; Design Your Army   Mon Apr 23, 2012 10:57 am

Armor Division

_________________
US Army 1982 - 1985
MOS: 76Y10
Units: 4th AG Co. (PP) & HHC 2/36 IN, 3AD

MA Army NG 1985 -2003
Captain, Infantry
Units: 2nd Battalion, 104th Infantry
1st Battalion, 104th Infantry
26th Infantry Brigade
HHC, 29th Infantry Division (L)

Deployments: Operation Joint Forge
Location: Bosnia-Herzegovina
Position: Battle Captain, Current Ops G3
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Gunther

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Age : 53
Location : Boston, Massachusetts (USA)

PostSubject: Re: Nation RP; Design Your Army   Mon Apr 23, 2012 10:58 am

Cavalry Division

_________________
US Army 1982 - 1985
MOS: 76Y10
Units: 4th AG Co. (PP) & HHC 2/36 IN, 3AD

MA Army NG 1985 -2003
Captain, Infantry
Units: 2nd Battalion, 104th Infantry
1st Battalion, 104th Infantry
26th Infantry Brigade
HHC, 29th Infantry Division (L)

Deployments: Operation Joint Forge
Location: Bosnia-Herzegovina
Position: Battle Captain, Current Ops G3
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Gunther

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Join date : 2010-09-28
Age : 53
Location : Boston, Massachusetts (USA)

PostSubject: Re: Nation RP; Design Your Army   Mon Apr 23, 2012 10:58 am

Separate Brigades

_________________
US Army 1982 - 1985
MOS: 76Y10
Units: 4th AG Co. (PP) & HHC 2/36 IN, 3AD

MA Army NG 1985 -2003
Captain, Infantry
Units: 2nd Battalion, 104th Infantry
1st Battalion, 104th Infantry
26th Infantry Brigade
HHC, 29th Infantry Division (L)

Deployments: Operation Joint Forge
Location: Bosnia-Herzegovina
Position: Battle Captain, Current Ops G3
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